It is impossible to create a complete interactive system in a museum or at an exhibition without software.

Any interactive complex needs it. After all, it is the software that creates unlimited possibilities.

Almost always software is developed exclusively for a particular customer. Standard software cannot be applied in different cultural institutions.

There are many factors to consider when developing software:

  • Characteristics of the target audience
  • Needs of the target audience
  • Software feature set
  • Stylistic solution

Thus, the globality of the problem is obvious. And only its comprehensive solution can lead to success.